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Game Mechanics Mesolithic

There are 4 in-game Resources: Wood, Stone, Food, which are tradeable, and Energy, which cannot be converted into Tokens. ​ Wood can used to craft, build and repair different structures. It can also be traded.

Stone is used also used in crafting, building, repairing and it's tradeable.

Food can be traded or transformed into Energy through Cooking.

​ Spending energy is necessary for any Resource gathering activity and other laborious tasks. After some time, the first seasons will be introduced (spring, summer, autumn, winter). Your workers might need more energy to survive the winter. Crafting bows to hunt leather is needed to obtain skins which will be needed to craft tents. Tents boost your production as well increase your villager slots. At game launch there is a max of 6 villagers / account. Villager/Worker= tool

Sending a Tamed Wolf to guard your Worker against the attack of wild animals ( first halving mechanism ) will is recommended in order to protect the Villagers.

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